[udig-devel] dpi issues

Vince Darley vince.darley at eurobios.com
Fri Mar 28 12:48:31 PDT 2008


At 19:34 28/03/2008, Jody Garnett wrote:
>Vince Darley wrote:
>>At 10:10 27/03/2008, Vince Darley wrote:
>>>I tried that - the 'grid' and the scalebar show up.  Nothing else 
>>>does.  There are also a large number of logged errors relating to 
>>>Images, etc.  I guess udig creates images for each layer and draws 
>>>onto them, and then wants to copy those images onto the output 
>>>Graphics2D.  That approach isn't good if the output graphics2d is 
>>>an svg renderer -- it would want the drawing to be done 
>>>direct.  I'll give up on this approach unless someone has some bright ideas.
>>Is it possible to have udig render directly to the Graphics2D 
>>supplied rather than render first to images (for each layer) which 
>>are then copied to the Graphics2D?
>Yes; that is what the printing system does when printing to paper. 
>The udig renderer api has an entry point that takes a Graphics2D 
>(rather than a raster).

Any pointers for how to do that (a name of a class or 
something)?  (Or suggestions on how to modify 
ApplicationGIS.drawMap() to allow this possibility?)

Vince.



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