[udig-devel] rc12 and eclipse 3.3's maximize function

Jody Garnett jgarnett at refractions.net
Wed Oct 3 09:56:19 PDT 2007


We experimented with drawing more than the visible area at one stage; 
and defaulted to the current screen size. It gobbled a lot of memory but 
it would be an option.  I covered the min/max workflow in the walkthrough 1.

I am glad to find someone else thought it was cool as well.

Jody
> Jesse, all,
>
> congrats on rc12. It's a joy to run on top of eclipse 3.3.
>
> One of those joys is the new way eclipse minimizes and maximizes the
> views and editors---it's now so fast and clean it begs to be used
> repeatedly. For the map editor in uDig however, redraw issues means it's
> not as viable. Is there an easy way to make this smoother? 
>
> A complete solution might be quite complex. I can imagine, for example,
> that in regular mode the renderers would start rendering all the layers
> in the visible extent and then, once that is done, start rendering the
> four tiles around the visible area to allow min/max to work
> instantaneously. A similar mechanism would allow small pans to be cost
> free as opposed to the current situation. We'll be thinking a lot about
> this bigger solution when we tackle the redesign of Martin's renderer.
> However, I wondered if there was any quick hack that the current design
> would allow since that would let users work on maps to the full extent
> of their screen and then bounce around to work on the table to the full
> extent of the screen and then... i.e. increase productivity.
>
> --adrian
>
> _______________________________________________
> User-friendly Desktop Internet GIS (uDig)
> http://udig.refractions.net
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