[udig-devel] Re: JGrass and uDig
Antonello Andrea
andrea.antonello at gmail.com
Tue Jan 23 11:27:38 PST 2007
* [A.D. 23/01/07 10:51], Cory Horner <chorner at refractions.net> probably wrote:
> Antonello Andrea wrote:
> >... What would be dismissed (a tear drops from my eye)
> >is the opengl pipeline through jogl, that wasn't at a final state, but
> >it was coming slowly and was extremely fast in rendering, even if we were
> >slow in reading the data :) (I noticed however that uDig is a bit heavy on
> >this).
>
> Don't fret, Jesse was experimenting with opengl and jogl just last week!
>
> I believe he has a community plugin with his progress.
That sounds very interesting... :)
Is this ment for 3D view?
More information about the udig-devel
mailing list