[udig-devel] uDig doesn't free memmory

Damjan Šavko damjan.savd at gmail.com
Mon Feb 12 03:12:41 PST 2007


Hello, I'm making a simulation of an Image catalog by using a listener that
adds and removes layers whenever the map bounds change. It works fine, but
the trouble is that removing layers does not release memory resources.
Removing the resources from the catalog didn't help either. Calling the
garbage collector (System.gc() and Runtime.getRuntime().gc()) also didn't
help. Since I'm importing TIFF images the memory gets filled up very
quickly.  Is there a way I can remove a layer (a tiff image) and release the
memory it's been holding? Thanks

Damjan Šavko
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