[udig-devel] Re: Re: rendering
Jesse Eichar
jeichar at refractions.net
Thu Oct 5 18:06:40 PDT 2006
My thoughts are that would be brilliant. For now the changes are not
going to be significant in an API sense. Although I am going to try
and make it a little more flexible so something like that can be
done. But for now I aim to primarily simplify the implementation to
make it simpler and more stable. Issues like one layer beginning a
zoom before another layer must be squashed.
Jesse
On 5-Oct-06, at 5:29 PM, Andy Czerwonka wrote:
> Any thoughts on something like JOGL in the rendering layer?
> "Jesse Eichar" <jeichar-yW2SoAqRw1aiXjxQG3oJLA at public.gmane.org>
> wrote in message news:45253364.3090708 at refractions.net...
> Hi Andy.
>
> This is already possible just not elegant. I will make sure that
> this is easily done and will make an example to be sure that it is
> possible.
>
> Jesse
>
> Andy Czerwonka wrote:
>> Something to think about as you're in there...
>>
>> I'd like to use layers behind the scenes to render an animation,
>> so making
>> sure that we only render one layer is important. basically, I'd
>> like to
>> show vehicles moving on the screen.
>>
>> "Jesse Eichar" <jeichar at refractions.net> wrote in
>> message news:D10329BB-0331-44B2-A633-0C07460FBBEA-
>> yW2SoAqRw1aiXjxQG3oJLA at public.gmane.org...
>>
>>> Hi All,
>>>
>>> I'm going to be switching over to a branch now to do rendering.
>>> I got
>>> the current system more or less into shape. Please let me know
>>> if you
>>> find something that makes you cry. The basic steps have been
>>> covered.
>>> Editing, WMS rendering, WFS rendering. But that doesn't mean there
>>> aren't boundary cases that I've overlooked. I'm not putting a
>>> ton of
>>> effort in because I want to put that effort into the branch that
>>> I'm
>>> working on.
>>>
>>> The changes that I'm going to do aren't so massive. It is
>>> mostly just
>>> simplification. But I'd like to get on that now rather than later.
>>>
>>> Jesse
>>>
>>
>> _______________________________________________
>> User-friendly Desktop Internet GIS (uDig)
>> http://udig.refractions.net
>> http://lists.refractions.net/mailman/listinfo/udig-devel
>>
>
>
>
> _______________________________________________
> User-friendly Desktop Internet GIS (uDig)
> http://udig.refractions.net
> http://lists.refractions.net/mailman/listinfo/udig-devel
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