[udig-devel] "Hide Normal Rendered Feature" question
Jesse Eichar
jeichar at refractions.net
Mon May 22 11:26:07 PDT 2006
Hi,
You have the correct idea. When a feature is selected the layer is
refreshed, not when you move a vertex. It is working here. I'm
doing some debugging right now in order to make the refreshing happen
correctly.
Jesse
On 21-May-06, at 11:44 PM, Michael Brasser wrote:
> Jesse,
>
> Just wondering if you could give a couple-sentence explanation on
> how you implemented "Hide Normal Rendered Feature (Experimental)".
>
> In looking at the new classes/functions you added, I assumed you
> were using RefreshLayersBehaviour, and/or EditUtils' refreshLayer
> function, to do the re-render. But when I stick a breakpoint in
> either of those they aren't usually called (for example, after
> adding a new feature, neither is called, yet the display still re-
> renders). Is their another place I should be looking?
>
> Thanks,
> Michael_______________________________________________
> User-friendly Desktop Internet GIS (uDig)
> http://udig.refractions.net
> http://lists.refractions.net/mailman/listinfo/udig-devel
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