[udig-devel] [jira] Created: (UDIG-966) Odd effects in hole cutting mode

Matthias Basler (JIRA) jira at codehaus.org
Sat Aug 26 03:47:48 PDT 2006


Odd effects in hole cutting mode
--------------------------------

                 Key: UDIG-966
                 URL: http://jira.codehaus.org/browse/UDIG-966
             Project: uDIG
          Issue Type: Bug
          Components: tool edit
    Affects Versions: UDIG 1.1.RC3
         Environment: WinXP SP2
            Reporter: Matthias Basler
         Assigned To: Jesse Eichar
            Priority: Minor
         Attachments: HoleCutterProblems.png, HoleCutterProblems2.png, HoleCutterProblems3.png

See attached screenshot "HoleCutterProblems.png" for what can happen.
Some of this may be related to the bug UDIG-965. (Edit outlines and vertices drawn incorrectly.)

Problems found:
1. Sometimes all subsequent holes seem to get yellow edit lines to a certain point of an earlier drawn hole after being finished - but the white hole itself is drawn OK - at least for the moment. See "HoleCutterProblems2.png" for an example. I havn't yet found out exactly when this effect happens.

2. Draw a hole. After finishing it with a double click, do a second double click in the polygon (not in the hole) and then, quickly, a third one. Drawing a second hole will start at the latest location, but double click for finishing this hole will not work. I can often reproduce this at will.

3. A variation of this: Draw a hole. After double-clicking, quickly(!) click a few times on other locations as if drawing a hole there. Often uDig gets confused and a lot of funny things happen when you try to continue cutting. ;-) You get yellow lines drawn somewhere else (HoleCutterProblems3.png) and double-clicking doesn't work any more. In this case press Esc to make uDig work reasonably again.

Note that while it is easier to preproduce the effects when clicking quickly, I originally encountered them during "normal" editing, i.e. not having done anything wicked.

Sorry, sending you a movie of it would show the effects mich better, but I hope you can reproduce them anyway.

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